
Build types have been moved to a selection tab at the top of the thumbnail list rather than being selected from radio buttons on the front page in anticipation of adding more build types to Studio’s repertoire. Also, the build and object lists (like the CAS list) can be sorted to only show CC you have in your Studio/Mods folder. If all goes well with that, it will go on the Studio tab in the next version of Harmony.ĬAS, build, and object creators can all now sort the thumbnail list by game pack.

Type the cheat in when you first open the wall you’re working on. Also, people making walls can try out the new cheat which will auto-resize images, so you don’t have to do that conversion thing. While the EA child rig is never going to be super-easy to work with, this one should be easier than the last one:īuild creators will be able to tag their items from the Studio tab (finally).

Pose-makers have reported issues with the child rig wrist that have now been fixed. Additionally, the skin you use on your Studio model Sim will show on your Blender model Sim for CAS and pose creation: More is coming for Mac (CAS mesh export-import is next).Īll content is displayed on a model in My CC including CAS makeup and walls:Īll CAS images can be exported and imported from the Studio tab. Lest the Mac creators are concerned, this reconciliation is our commitment to a Sims 4 Studio for Windows and Mac. Because of the magnitude of code changes, this is a somewhat alpha-y beta, but it has some great features and will make the addition of more new features for both versions of Studio less time-consuming in the long run. The result is a better CAS interface, among other things.

Read the complete changelog in the download post.

The process required ditching a MFT of legacy code from the Windows version, so a lot of Studio has been rewritten, indicated by the jump from v 2 to v 3. Sims 4 Studio updates today with a Windows version that begins to reconcile the code of Appleseed (Mac) and Jackpot (Windows) and is compatible with Blender 2.78.
